Hi!
We’re SylCry, a small indie team currently working on GO! LIVE — a commercial PC game made in Unity about the life and career of a beginner streamer.
The project is already in active development. We have gameplay systems, environments, UI, and a separate FPS part of the game called Critical Strike. This isn’t just an idea looking for people to start from zero.
WHO WE’RE LOOKING FOR
• 3D / Environment Artist
• Animator / Rigger
• Unity / C# Developer
• UI/UX Designer
• VFX Artist
• Game / Level Designer
• Sound Designer / Composer
Commercial experience is not required.
We care more about what you can actually do, examples of your work, and whether you’re able to finish the tasks you take on.
HOW WE WORK
The team is fully remote.
There is no fixed daily schedule and nobody is expected to work 8 hours a day. The amount of time you contribute can be discussed individually.
Important: at the current stage we do not have a budget for fixed salaries, so participation is currently unpaid.
GO! LIVE is planned as a commercial project. We want to define and formalize how future income will be distributed among long-term contributors before monetization begins.
We are not promising specific percentages right now because we do not have a finalized revenue-sharing system yet.
WHAT YOU CAN GET FROM THE PROJECT
• Experience working on a real Unity game
• Work you can potentially use in your portfolio
• Experience working as part of a game development team
• A chance to influence parts of GO! LIVE rather than just execute random tasks
• Credits for work that makes it into the game
HOW TO JOIN
We made a short application form. It takes around 3–5 minutes:
https://docs.google.com/forms/d/e/1FAIpQLScEmZgZKlnciibGcyAMfhCTHOzzskbwwv8Mn1V3...
You can select your main role and attach your portfolio or examples of your work there.