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AGA version next?

A topic by TheAmigaGuru created Jul 10, 2021 Views: 442 Replies: 5
Viewing posts 1 to 4

Full assembler AGA physical edition pleeeeease ❤️

Developer (1 edit)

While I did write the game with Amiga in mind, a port can't and won't happen.
I'm really, really sorry to disappoint you. But you deserve a detailed answer...

In particular, a classic Amiga version won't happen because:
* it would be inferior (AGA just doesn't cut it, even if aided by a powerful accelerator board);
* it would require a huge development effort, as no direct port is possible: the code would have to be written from scratch and the data would have to be adapted;
* it would require an additional effort for testing, given the variety of hardware configurations;
* it would require again a big effort in case of updates (if any - and, as you might have noticed, I tend to update my games a lot).

In general, I'm not considering ports for other platforms (the same goes for all my games):
* porting is boring;
* supporting multiple platforms is a huge (insane) undertaking;
* help offers aren't of any help (terrible pun intended) because also collaborating, for several reasons, takes time and energies;
* I have many other projects (for classic Amiga and Commodore 64) waiting to be worked on, and time and energies are limited.

(1 edit)

please reconsider an Aga port, this game looks too good to be forgotten 

Developer

I’m glad you appreciate the game so much, but unfortunately the port will never happen for the reasons given above. Plus, thanks to the fact that the game is available also for Windows and that it runs also on Wine (at least, all my Windows games ran on it the last time I tried, many years ago), almost everybody should be able to enjoy it.

A blast(away) from the past.

Developer

:D