Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

AgencyView game page

Submitted by CoffeeSlayerDev — 5 minutes, 7 seconds before the deadline
Add to collection

Play game

Agency's itch.io page

Results

CriteriaRankScore*Raw Score
Sound/Audio#341.0331.333
Fun#341.5492.000
Overall#361.2911.667
Visuals(Graphics)#371.0331.333
User Interface (UI/UX)#380.7751.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
https://coffeeslayerdev.itch.io/agency/devlog/1653422/improve-your-game-jam-46

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Slow, unresponsive, empty.

Developer

Thanks for the reply, I will add more than a blank platform next time.

Submitted(+1)

Hello again, this version worked for me. The game could have done with a run button. Also some feedback on enemy attacks, like sound ques, knockback effects would go a long way. Two of the enemies models went everywhere upon death. I found that I could heal infinitely, cause the mana didn't stop at zero .I wasn't too sure what I was supposed to be doing so I just went around a beet everyone up. Good start.

Developer(+1)

Thank you for trying it out. I just added those physic bones to the 2 guards but need to fix the rest of the bones. I let my kids play this build and they found the infinite heal almost instantly. I didn't notice it at first but, once they did it I added the code to check the amount BEFORE using the heal. I had a corruption issue with 1 of my scenes so I have to rebuild it, my Title screen  might not be too appealing to look at. I want to bring it back but, I want it to look better.

Submitted(+1)

Not a lot to go off of here, but I managed to have some fun beating up enemies and climbing on them. Be sure to polish this up and add some more content!

Developer

 I definitely will add more. Thank you for playing my game. Right now it doesn't look like a lot but, I hope to have my systems done by November to start creating the start of the game.