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Black Diamond's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound/Music | #7 | 3.250 | 3.250 |
| Presentation & Enjoyment | #17 | 2.875 | 2.875 |
| Art & Gameplay | #21 | 3.000 | 3.000 |
| Overall | #26 | 2.725 | 2.725 |
| Use of prerequisite | #28 | 2.500 | 2.500 |
| Use of theme | #44 | 2.000 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ziva
No
Wasn't made with Ziva
GameMaker
No
Wasn't made with GameMaker
Easel
No
Wasn't made with Easel
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Comments
Very creative take on the theme and prerequisite!
Great game every aspect of the game was fun
GAMBLING??? You dont have to tell me twice! I love the vibe and art/sound, its all really well-made and fits together nicely. The only thing holding this game back is the use of theme and prerequisite. The mountain theme is technically there, but its only used as a symbol (You also climb the gambling ladder, so theres also mountain symbolism), but the mountain theme never really has an impact on anything gameplay-wise. And for the prerequisite, its just not there. This is one of my favorites! Great job!
Thanks for playing! I understand the criticisms, I wanted to flesh out the mountain/progression aspect more, but ran out of time unfortunately. I interpreted the prerequisite as the "path" that is covered in fog, is the obvious solution. I'm not sure if the prerequisite is up for interpretation, since this is my first time participating in this jam. Thanks for the feedback!
Oh man! I never thought about the prerequisite that way! You've changed my mind, thats actually really smart, now I understand it. Thats a really unqiue way to incorporate it!