game is immediately pretty intuitive, i only ever played the demo for valkyria chronicles
i like that taking and holding cover is strong, not just chip damage
i like that there are multiple classes
as an XCOM UFO Defense enjoyer i can appreciate some weapon spread but i feel like the SMG is shockingly inaccurate
is there headshot damage multipliers? i feel like sometimes the bullets would do a shit ton more damage, and most of the time headshots were shots that went way off course, seems like it might introduce a lot of RNG with how much spread there is
i wish i could change what shoulder i was aiming over, feels like there is no effective way to pop out of cover to the left and shoot
Beat all 3 of the stages, functions well. The 3rd one was pretty fun. The level editor is neat. I had the barrier eat up all my bullets when crouched too close to it a few times.
Comments
very promising game, i really enjoyed whats here
good shit, keep up the good work
thank you for playing and your feedback
headshot damage indeed has multipliers but there's no feedback atm.
I will consider shoulder swap.
flags are for capture mechanic which didn't fully make it in time for the demo.
Beat all 3 of the stages, functions well. The 3rd one was pretty fun. The level editor is neat. I had the barrier eat up all my bullets when crouched too close to it a few times.
thank you!