I am planning to develop an RPG chatbot within this specific setting. A recently devastated world populated by various beings: monster girls, furries, supernatural entities, demons, and more... There is something to this. I will be building this on JanitorAI, as it is currently the best free option available to me and that i know of. Unfortunately, while it has a 9K token memory capacity, it begins to lose coherence and forget details once it hits approximately 3K tokens. Therefore, I will implement mechanics for time, food, water, and energy, but I will significantly simplify attributes like Strength and Agility; this is partly because detailed stats consume too many tokens constantly, and partly because I am unfamiliar with the enemy characters stats. The nanite based skill system will also be somewhat simplified to avoid overloading the bot. To prevent memory overload, I intend to use a Lorebook, and cuz having 'learned skill X' in the memory doesn't load the full description, and if that is passive buff... I’m thinking about it… There will be some limitations since we don't have a full plot; for anything happening outside the island, I will have to create 'placeholder' scenarios which doesn’t allow to find out and prevents the bot from generating its own random nonsense. Additionally, there will be an Arousal mechanic. Speaking of which... even if I write specific character temperaments and a 'loss of will to fight' mechanic, users can simply bypass this by using 'system rules' in their memory logs at the cost of memory space. So, I've decided not to force users to pay that price. Instead, I will offer three difficulty levels:
1 'Survivor': The classic experience. The character is vulnerable to Temptation, and if they climax twice during combat well, you know how that ends.
2 'Alpha on the Block': Easy mode. Arousal will cloud judgment with fleeting thoughts of specific fantasies, but the character retains full control and clear awareness of their situation even when highly aroused similar to real life. However, if an opponent uses an overstimulating poison, the body may react involuntarily. In this mode, the maximum risk is losing water and energy reserves, assuming the character can break free after coming to their senses.
3 'Critical Ecstasy Victim': Whoever got the reference understands what it’s about. One climax and it's over, the will to fight is lost as the body becomes overwhelmed by ecstasy and refuses to obey. For true hardcore players, I may include lifelong sexual slavery as a consequence of defeat. While I realize some users might simply edit the bot's messages to bypass this, I want to provide a fair experience for those playing honestly.
What I am getting at is this: I am formally requesting permission to use this setting, including company names and the nanite themes as well as the images you have posted here, specifically your monster girls designs, for this chatbot project.
