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FINAL ROLL's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #14 | 2.385 | 2.385 |
| How well does the game fit the themes? | #23 | 2.692 | 2.692 |
| Gameplay | #23 | 2.077 | 2.077 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #24 | 2.154 | 2.154 |
| Visuals | #37 | 2.000 | 2.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 - hours, Team of 2 people
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Comments
Very cool concept. The physics of the dice were quite fun, but sometimes I would kick a die I didn't mean to when they are close together. Overall great job :D
thank you, I was having trouble with that, or it depend on the way the player was facing, or it was a bug it would get the closest one by the player, it was one of those things.
Great idea. With some time could get more polish
thank you, time flew when making this game :]