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✨ Magical Girl Slime Roulette ✨'s itch.io pageRate this game
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How does your game fit the Magical Girl Genre?
The magic character is the magical girl and can shoot magic bullets
Which theme(s) do you pick?
Priestess of victory
How does your game fit those theme(s)?
She gambles her way to victory
If you follow any of the optional challenges, elaborate as you like.
Gambling Addict
Were the assets for your game made during the jam? Elaborate as you see fit.
We used a casino voxel asset pack, as well as the kenney assets particle pack. Everything else was made by hand. (https://maxparata.itch.io/voxelcasino | https://kenney.nl/assets/particle-pack)
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Comments
The title screen is very well done. It is giving me HunieCam studio vibes (in a good way).
I feel like it is not well communicated when you obtain new bullet types/spreads. Obviously, I can see that the projectiles change, but there isn't any fanfare or obvious visual indicator to signify a change. It took me way longer than it should have to understand what winning the casino games did.
That's a good point, there should definitely be more "you got a cool thing" feedback when you win a game. We were planning on having UI that tracked your stat & bullet changes but ran out of time, but this is good to keep in mind for next time. Thanks for playing!
I had a lot of issues with crashing. When I would die, I'd see the results for a split second and then the game would close itself. I had another instance where the game went "Not Responding" mid-game.
Pretty fun, but it was really hard to tell what I was getting from the gambling or when I won. I really liked the character design!
Hmm interesting, I'll have to investigate that cause I don't remember seeing any crashes on our end during development. Thanks for pointing this out!
I'd say the only big gripe I have is that you can hold out in the top right corner and hide behind the roulette and never be caught. But I like the idea, it looks nice, and I am glad we don't have to wait on one machine at a time!
Yeah the game balance isn't all the way there in a lot of ways so there are probably other exploits like that. But thanks for the feedback and for playing!
I like the idea of trying to gamble while fighting hordes of enemies. The main magical girl has a cute design too. I think if there was something to do with the points you earn, then it'd feel more impactful. Also it seems like the main menu is bugged where if you don't click enter right away, you get stuck at the main menu.
Yeah we're looking into that issue with the main menu, hopefully should have a fix soon. We were definitely planning on adding more to the gold/points system, like giving you the option to ante more or less when you gamble for higher risk/reward, but ran out of time. Thanks for playing though!