Hey!
I am from Fastfrwrd.info where we gamify climate action! We are now working with Godot and want to build an action RPG game that spans our multiverse and has Augmented Reality features and various modules for enhancing real life climate action.
Central is a games map, with layers that show the various multiverse dimensions. Each map layer represents a specific mode. For the real world map, the idea is to make the map more and more solarpunk until it is covered with solarpunk features like public pantries, community gardens, restored land, reforested plains, rewilded ecosystems, etc. Using the map, individuals can posts eco quests for others to join in fulfilling. Groups take on IRL eco quests, and transform the map. Then, the other layers are introduced down the line where your eco quest earnings (Dews, eco points) can be spent on virtual game world things as well as on the user generated marketplace of digital goods. These other map layers have action RPG game features, battles (cooperative and likely without a win/lose feature, instead something else we ideate) and can be thought of as Pokemon Go for the environment.
This is just one of idea of how we can go forward but we are still flexible on design. We need 2D art for the games as well as GDScript/C# coding skills to bring our team of two up to 4 or 5.
Let's talk! Discord: @Wheelsgr email hi (at) fastfrwrd.info
(We are also open to designers, voice actors, writers)