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Project Greed's itch.io pageTeam Name
PotatoGameDev
Team Members Discord Usernames
PotatoGameDev
What Side Quest did you choose?
Timmy
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Team Name
PotatoGameDev
Team Members Discord Usernames
PotatoGameDev
What Side Quest did you choose?
Timmy
Log in with itch.io to leave a comment.
Comments
Nice one.
Really PEAK Game! i think it still has some issues but im not going to count those as bad stuff for now. im waiting for the full release :) the graphics are cool.
Thank you for the kind words! I already made a lot of fixes, playable at play.unity.com. This game will not be expanded beyond what it now is, but it really reinforced my dream game idea;)
Did you forgot to add "Occusion Culling"? Because my pc was like burning A LOT. There is no pixel perfect in main menu, using same song in main menu and gameplay (i saw that, correct me if im wrong). Otherwise its good game!
All true! Thanks!
I fixed the performance issues, it turned out it was continuous collision detection on the coins :D Now the coins sometimes get stuck in walls, but I can live with that :D Play.unity.com
This was neat! Getting better and better swords was nice since the first one is obviously very weak, but I'd say that the player's biggest weakness is the attack range rather than the damage. The first enemies are really annoying; the second they touch you they will damage you, and you can be right up in their face spamming attack and sometimes it won't connect at all. I also think disabling physics interactions between the player and enemies would be smart, right now if one of the big yellow charging enemies stands on top of you they can deal damage to you, but they won't get hit.
The level design is also somewhat lacking, there are quite a few blind drops straight down to a spiky floor. This is somewhat mitigated by the fact that dying has very little consequence (except having to deal with the super duper fast Goombas), so there's an element of trial and error to exploring the map.
The fact that your progress is saved between session is great, because I definitely couldn't get to 10k in one session 😅. With some level design and hitbox polish, this could be really nice!
Thank you for trying it out! How many times did the game freeze for you? What was the performance outside of that freezing?
The yame never froze for me, but there were definitely times where the amount of coins on screen were making the computer have to chug just a tiny bit extra
There are some pretty game breaking bugs in the game.
One of the most frustrating is performance drop when some monster drops copious amounts of gold. This makes the game basically unplayable.
In case you would still want to continue the adventure, you have to refresh the page and hope it will not happen again :D