Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Shade of the HuntView game page

Submitted by ainkrrs — 15 hours, 24 minutes before the deadline
Add to collection

Play game

Shade of the Hunt's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#14.0004.000
Sam's Favourites#1n/an/a
Enjoyment#23.4293.429
Visuals#24.2864.286
Scope For A Jam Game#34.0004.000
Overall#33.7863.786
Theme Relevance#43.4293.429
Creativity#43.5713.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members Discord Usernames
retnerpace

What Side Quest did you choose?
Cheeseburger, bugs, Timmy

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I love it! Just that random bullet spread mechanic made me crazy

Submitted(+1)

I liked the shooting, the enemy AI was not too bright which was perfect for me - when I play a game I never like to get outsmarted by AI :D I think there was some balancing problem because I had like 20 keys that I didn’t know how to use and only managed to buy one thing in the store - i had about 70 coins total at the end :D I struggled to get out of the first room and also couldn’t find a way to get to the stairs, was it unfinished? It found bugs, good job!

Submitted(+1)

Love the Zelda 1 stuff going on here. That type of room-to-room dungeon exploring is something I enjoy quite a bit. Something I enjoy less about original TLoZ exploration is the random pushing of blocks in different directions from different sides, hoping for something to happen. The first room in particular could have been improved by making the required push time shorter.

I love how you handled Timmy and the 3 bugs. I didn't see the cheeseburger, I'm guessing that is because I'm just not enough of a hardcore gamer to open up the path to Level 2 hahaha. Excellent art and music as usual!

Developer

Thank you! I see that the blocks are a problem. I'll make them more visible and easier to interact with.