Hi everyone! I just submitted my entry, AXIOMA. It's a tactical deterministic dice roguelite.
Since this is a traditional roguelike jam, I wanted to focus purely on mechanics. I decided to build it without any heavy game engines and zero external image assets. The whole game is just procedural math, TypeScript, and CSS compiled into a single 350kb HTML file.
I would really appreciate some feedback from fellow devs on the UI layout and the deterministic RNG balancing.
