The game is too good, I like the way the controls are handled in this game.
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No Fuel Odyssey's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #100 | 4.038 | 4.038 |
| Fun | #123 | 3.962 | 3.962 |
| Presentation | #276 | 4.115 | 4.115 |
| Originality | #410 | 3.885 | 3.885 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The ship of the player is out of control because the fuel is used up.
Did your team create the art for this game during the 48 hour time slot?
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
That was really fun, I like the use of the mechanic with multiple planets. Great job :)
This one has a really interesting concept, and I really enjoyed it! The only issue I really ran in to is that the preview of where your ship will go doesn't line up very well; I think it's being cast from the center of the planet rather than from the actual ship. Other than that, this a very good submission!
Yeah, I think if you could set it up so the camera has a follow and free mode it would really take the game so much further! Only having the camera movable while you're landed on a planet or something definitely sounds like a good plan. Really hope you upload more levels at some point. This is the kind of game I'd have no problems paying for if it were a little bigger :)
Wow! First 5-star rating I've given out for this jam :) Impressive amount of content and variety/interactions of planets. "Controls" were a bit tricky at first, but once I got the hang of it I had a blast! It felt great to make some of the more difficult shots. Overall very well put together and scoped for the jam. I would absolutely play more levels if you make them!
Really cool! The music and art are great.
I just had some issues with some scenaries that are bigger than the camera view, so I had to die sometimes to learn the layout.





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