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Show Me Your Hand!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #93 | 3.903 | 3.903 |
| Visuals | #94 | 4.355 | 4.355 |
| Innovation | #99 | 3.774 | 3.774 |
| Overall | #115 | 3.737 | 3.737 |
| Audio | #214 | 3.548 | 3.548 |
| Gameplay | #223 | 3.516 | 3.516 |
| Theme | #702 | 3.323 | 3.323 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In this game, you assume identities and make moves to seduce your dates into paying for your dinner. You are the suspicious one here!
What code and assets did you not make from scratch during the jam (if any)?
Sound effects by Kenney/Shapeforms
BGM by Towball
Background images from Unsplash (@graceannefully, @thejmoore, @heathergreengreen, @marckleen, @nosha_photography, @tak_tag)
Font by KOPIKOO
[More in description]
How many people worked on the game?1
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Comments
Interesting take on the theme, I think it has potential!
Some balancing might be required: the Doctor job ain't really useful (you only have 10$ at the beginning so you can't afford to pay 15 and get the bonus, same with the second as you have 30 but 75% of 50$ is 37,5), 3rd date is impossible to beat even as we don't get a chance to play more cards, or increase permanently their effects. The Ponder card is not really useful here as it's too costly for what it brings (the base card diversity is low, if it would bring some of the more powerful cards, then it would be interesting to play). Don't take all these comments as harsh, they are really meant to help you improve what I found a bit frustrating, and I'd be happy to play next versions !
Fun concept and good visuals and audio! Maybe some more contextualization on why the different options work better or worse would help it be easier to understand and more fun :)
Roguelite deckbuilder catfishing simulator. What a combo!
Really fun game!! Who would've thought a dating game could be turned into a card game? XD
I especially loved your art style and the whole concept! That fish was so adorable that I genuinely wanted to pay for him... (Oh no, I'm too broke for this TT)
The card mechanics also feel really well thought out! There's actually a lot to consider when deciding which cards to play, and I could spend ages thinking about my choices XD
Really fun and creative game!!
The whole package of this game is super chill, it's really well put together! I really enjoyed digging into this world. Was there any hints/impact on which role you chose besides the power-up? It'd definitely be nice to have a few more tooltips in places, especially on the cards for their abilities. I never did quite understand what gaslighting did, and I never saw a reason to draw cards with Ponder, I basically always had something useful to do in hand.
I did see the card drag issue someone else mentioned, I also did get offered the same card for my initial additional card, small things. Should the enemy hand block thing have said reduces incoming deductions? It mentioned increases which confused me at first.
The characters were great. I really love all the polish that went into this to get the core idea together!