Hey everyone!
We’ve been working on our game ZAR for around 3 months, and we recently released a new trailer along with a playable Alpha version.
ZAR is a 3D dice-based roguelike inspired by games like Balatro, where you physically throw dice, build combinations with Relics and Augments, and try to create increasingly powerful synergies.
Since the game is still in Alpha, we’d really love to hear your feedback.
What do you think about:
- The trailer and first impression?
- The core idea of physically throwing the dice?
- The visuals clearity and UI?
- The amount of chaos/readability during bigger combos?
- Is there anything that looks confusing, boring, or missing?
Even if you don’t have time to play the full Alpha, feedback based only on the trailer is also very helpful for us.
You can try ZAR Alpha for free here!
Thanks a lot for checking it out! 🎲