Got lost in the maze but managed to find my way out. Good job on finishing the game for game jam. Movement is a bit wonky but otherwise its cool game. Reminds me a bit of Stanleys Parable.
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Trust Nothing's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1536 | 2.023 | 3.000 |
| Innovation | #1603 | 1.888 | 2.800 |
| Audio | #1655 | 1.618 | 2.400 |
| Overall | #1733 | 1.753 | 2.600 |
| Gameplay | #1744 | 1.618 | 2.400 |
| Theme | #1772 | 1.753 | 2.600 |
| Visuals | #1841 | 1.618 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In this game there are trap which may be work may be not, to match the theme trust no one, I implemented a randomize trap failures in it.
What code and assets did you not make from scratch during the jam (if any)?
Only the music is not created in the game otherwise all other things are newly created
How many people worked on the game?1






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