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A jam submission

Delivery [unconfirmed]View game page

Submitted by sun-beam, shortfusem, amperage_, singforyuri — 15 minutes, 17 seconds before the deadline
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Delivery [unconfirmed]'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1883.9383.938
Visuals#3573.8443.844
Overall#4913.3023.302
Innovation#5673.1253.125
Audio#5743.1253.125
Enjoyment#7643.0623.062
Gameplay#9432.7192.719

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Player must question NPCs to determine if they are who they claim to be.

What code and assets did you not make from scratch during the jam (if any)?
N/A

How many people worked on the game?
4

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted

the game hass really good visuals for being made in one week. It was quite a fun experience and the sound designe fit the vibe really well

Submitted

I really love the vibes of the game, it fits pretty well together, sounds, visuals, etc. I think the game could be a bit more polished, it felt a bit confusing to me at starting, but after spending some time, it was fun, I like it overall!

Submitted

Cool idea! The game definitely needs more polish to make buttons and clickable areas feel more visually responsive (more juice). Also, I think I found a bug. After day one, the delivery client list doesn't change or refresh. It stays exactly the same on day three as well.

Viewing comments 23 to 21 of 23 · Next page · Last page