I was pleasantly surprised by the ending, simple but cool
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Toxic botanic's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #1 | 4.176 | 4.176 |
| Gameplay | #1 | 3.941 | 3.941 |
| Polish | #1 | 4.059 | 4.059 |
| Overall | #1 | 3.941 | 3.941 |
| Audio | #2 | 3.706 | 3.706 |
| Special Object Implementation | #3 | 4.059 | 4.059 |
| Visuals | #6 | 3.706 | 3.706 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Implementation
You build up a greenhouse with a variety of flowers, hence reflecting the main theme: botany.
Special Object addition
To get those flowers you need to dig out seeds with a shovel.
What tools and 3rd party assets did you use?
godot for the engine, pixil for pixelart, no 3rd party assets were used
How did you use generative AI?
none for assets, I did use LLMs for code debugging, but no code used was AI generated


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