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A Ghost In My Plant!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1 | 4.476 | 4.476 |
| Audio | #3 | 3.619 | 3.619 |
| Overall | #5 | 3.468 | 3.468 |
| Theme Implementation | #6 | 3.857 | 3.857 |
| Polish | #7 | 3.667 | 3.667 |
| Special Object Implementation | #23 | 2.762 | 2.762 |
| Gameplay | #26 | 2.429 | 2.429 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Implementation
Botany was used to set the scene for a botanist‑exorcist.
Special Object addition
A shovel is used as one of the tools for exorcising a ghost.
What tools and 3rd party assets did you use?
none
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Comments
awesome art! the visuals are gorgeous and definitely the strongest part of the game… but the gameplay literally fits into 4 clicks :(
I want to see more of this I feel like if more levels were put in or basically if it was made into a longer game it would be fun.
Very good for what's there. I could imagine this idea going much further.
I really liked the take on the theme. I do wish there was at least one more level though I see how it would be tricky if you had to create art and dialogue for every customer. I think this could be a fun concept for a longer game.
Well Done! I love the end cutscene
So little content, nooo ðŸ˜
also damn talk about similar ideas