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A jam submission

Danger of the ShadowsView game page

behind you
Submitted by RanSomeWere — 16 hours, 59 minutes before the deadline
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Play Behind You

Danger of the Shadows's itch.io page

Results

CriteriaRankScore*Raw Score
Art#372.9603.625
Music#432.3472.875
Gameplay#442.4493.000
Overall#472.5263.094
Theme#492.3472.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How have you integrated the theme "Freedom but at what cost" in your game?
Two bullet types red and blue using both gives you freedom but its finite

Where and which 3 colors have you used?
near-black (#0a0a0f), dark red (#8c0d0d), deep navy blue (#0d1459) used dark for darkness and light in some area and structures blue for calm places and wall floors roofs

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Comments

Submitted(+1)

wow 

how did i not play this sooner?

it's amazing 

good gameplay 

it's so polished 

i love it <3

:)

Submitted(+1)

It takes a few minutes for loading to work, and then a few minutes for the lag to go away; even then, still performance issues. Regardless, I love the CRT shader and the dither shader - very cool. I am impressed that you got things to explode in 3d - nice work!

Developer(+1)

Yeah its laggy because after all web still freezes/stuck even in simple scenes and ensure you have GPU acceleration settings enabled in chrome!

Submitted(+1)

Great job! Somehow it fells like an vr game, would love to play it more but the web build qute a bit laggy

Developer (2 edits)

Thanks for Feedback and I used method like VAT but still breaking wall explosions and flashlight visibility toggle freezes web for a second Thanks for playing the game 

Submitted(+1)

This is something! Impressive to have such a polished game in a week! I struggled a bit understanding what was expected from me but it's definitely good work!

Developer

Thanks For Playing the game 

Submitted(+1)

I really like the visuals and if you peek at my entry you may see some similarities in the technique and color palette :)

Great work. There were a couple issues that you may be able to easily fix with a quick update:

  • The controls X, C, E are not explained, then I pressed ESC to see the menu (which doesn’t explain all controls either) and then my mouse cursor was not properly captured back by the browser so I couldn’t aim. And since you take over fullscreen I couldn’t go back to check the page definition without reloading the page.
  • I just found it a little too dark. I couldn’t see anything most of the time. The red boxes are great to indicate interactables, maybe there could be some more red around to indicate things?
  • Is there any warning about the monster coming? Is there a way to avoid it? Can I fight it? I couldn’t find a way and I ended up rage quitting. If there is a way, give some hints on the dead screen maybe?
Developer

In the itch.io page all the controls are listed and red boxes shows puzzles breakable but not necessary escape items like battery(i couldn't do it and the jam ended) C changes bullet type left bottom you can see and the immediate sound changes and dark ness is indicator and unfortunately you can't fight but you pull closing doors and in the tutorial map there is example of how to it so can temporary stop the enemy and please use flashlight (F) for darkness and as the jam end i could not add hints on the end screen but at start there is text of showing your goal! Thanks for Feedback.