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A jam submission

What a dashing, starry knightView game page

Dash into the stars to light up the sky
Submitted by Omegaxe — 13 seconds before the deadline
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What a dashing, starry knight's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#282.9323.167
Concept#303.3953.667
Use of the Limitation#352.7773.000
Overall#353.0473.292
Presentation#373.0863.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Godot, Aseprite

Use of the limitation
Stars aligned/escaped show in the end screen, count them up!

Cookies eaten
1 (Tim Tam?)

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Comments

Submitted (1 edit) (+1)

Good job! Great concept!

Submitted(+1)

I really like the intro with the moon and the artwork of the knight and stars. However gameplay feels kinda like spamming space bar and praying lol, when the enemies stack so fast. Cool game

Developer (1 edit) (+1)

Thanks for playing! Yeah my gameplay was not very defined, I was hoping to make the spawning intentional but time ran out quick hahaha. Happy the cutscene came across well :D

Submitted(+1)

The starry (k)night 😂 Very unique and interesting gameplay. Great work!

Developer

hahaha thanks for playing!

Submitted(+1)

Very unique! Never seen something like this before! Graphics are good, controls are very responsive! I liked it very much!

Developer(+1)

Appreciate it!

Submitted(+1)

Nice game! The gameplay is unique, but kind a hard to dodge the attack.
But still, it's still good to see how many star that got caught at the end!

Developer

Thank you! 

Submitted(+1)

I really like the core idea! I had a bit of trouble understanding how the combat worked at first. The visuals are quite unique, though, and I really like the style.
To be honest, I think it's a shame that you can't directly attack the enemies instead of having to dash into them to deal damage.

Good job overall !

Developer(+1)

Thanks for playing! I unfortunately spent the least amount of time testing the gameplay, you just made me check some of my settings and I noticed the dash and projectile delay timings were wrong! Glad you enjoyed it :)