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A jam submission

The AfterpartyView game page

An observation duty game where you just need to go to bed.
Submitted by Chii, Darion, elatermusic — 2 days, 17 hours before the deadline
Rated by 10 people so far
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The Afterparty's itch.io page

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What sets were used in your game from Craftpix.net? (links please)
https://craftpix.net/freebies/free-tree-3d-low-poly-pack/ & https://craftpix.net/freebies/free-medieval-houses-3d-low-poly-pack/ & https://craftpix.net/product/rpg-mmo-ui/

How does the game fit the theme?
Post-celebration shenanigans. Go up the hallway to reach level 10!

How many people are on your team?
3

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Comments

Submitted (1 edit)

Thank you for the game - it's got a chill athmosphere. I was thinking it would be spooky, creepy or scary but I don't think it is (well, I did not manage to progress much so I might be wrong).

A couple of notes from me:

About going foward and going back - if I go foward and enter the new corridor, then turn around and check the door it says go forward again. It can be confusing because it is constant rather than relative. Maybe it would be more clear to name them "Closer" and "Further" to the targer room. Or maybe that would be confusing as well? Ah, maybe it's because the doors as a mechanic combines two things - movement and assertion. If they are separate it would be a more streamlined experience. Like pausing the game or entering  a special mode to input if the player believes there is an anomaly.

The notification "You missed something" appears whenever a mistake is made. But the mistake may be false positive - thinking that there is an anomaly when there isn't. In that case it's not missed but imagined. Maybe it would be more clear to add - "Your observation did not match" or something like that.

Good luck!

Submitted (3 edits)

I had a Blast playing this game. I also got all 3 ending, that last one got me. I also chesed your game, and broke it. I loved the art and sound, it just had a great feel to the game. I did stream you game and it starts at 3:18:05. Thank you I had fun! :D

Developer

the environment and objects are super well made, and the menu/interactables all worked super well even in browser. I'm terrible at these anomaly games, but it was cool to play one that wasn't speficially horror themed, A+ vibes!

Submitted

Solid entry!  Got all 3 endings. The 3rd ending was unexpected, the 2nd ending was creepy (did I die?). All find the difference games should be in this form.  I also like how it seems to hint about his night went with the various changes, a fuzzy memory. The only thing I didn't get to do (Spoilers ahead) is get the coin for the vending machine. When I learned how, I never saw the moving trolley room again. That is how you get it right?

One note: as you continue playing the game, some things become unclickable or unreliably clickable. (After like my 3rd run I had to close the page and open it back up to reset everything).  Not sure which engine you used, but it may be stacking /overlapping UI raycasting targets or something of that sort preventing it.

Thanks for letting us play your game buddy!

Developer(+1)

Hahaha I'm surprised you got the third ending! There was absolutely no hint to it, and it's attainable by pure coincidence sometimes. Thanks for letting me know about the bug, I think it's because I never cleared/refresh the hallways on completion so they may be spawning on top of each other... oops.

As for the trolley one, yup! The only way of getting the coin is through that one particular anomaly :D I guess you just guessed the last digit of the code which is totally understandable looool

Thank you for playing!! (your pfp reminds me of hatoful boyfriend lol)

Submitted

You're correct about the last digit, haha. I'm guessing the vending machine is the final number clue then.  Oh man, I forgot Hatoful Boyfriend was a thing. I'm a huge pigeon (hato 鳩) fan so this randomly became my game creator name many years ago haha. Cheers buddy. Good luck in the jam!

Lovely little anomaly spotting game. I only got the main ending, but I'm probably going to go back and try for the rest. Nicely done.

Developer(+1)

Yay! Thank you :D

Developer(+1)

btw I saw your stream! Thank you for streaming the game and I'm glad you enjoyed it! As for room 332 - the numbers are randomly generated every run except for the second number ;)

Submitted

Nicely executed concept! I really like the art and the gameplay. Without a doubt, one of the best jam games I've ever played! :D

Developer

I'm truly flattered! Thank you so much!

Submitted

What a great executed game. I was wondering what was going to be around every corner. Polish and art was fantastic and easy to play for a few rounds. Actually hoping this is top 5, maybe even win the game jam! 

Developer(+1)

Thank you so much! I put too much time on this game haha and I'm glad you enjoyed it ^^ I was worried it might be too niche of a genre for people.

Submitted

Against my interest: for me it's the best game for originality and implementation and I'm sure it will win. Anyway, I've to say that after ten minutes I didn't understand how to make any progress ahah. Beautiful game, GG!

Developer(+1)

Thanks for giving it a go! Basically you have to spot the difference in the hallway and if you make the right decision, the hallway count goes up 😊