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A jam submission

Deca-GrowthView game page

Endless RPG dungeoning that's all about getting boosts at every 10 actions! ( Craftpix Indie Jam #1-2026 )
Submitted by Luc Valverde — 13 minutes, 21 seconds before the deadline
Rated by 10 people so far
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Deca-Growth's itch.io page

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What sets were used in your game from Craftpix.net? (links please)
https://craftpix.net/freebies/free-top-down-roguelike-game-kit-pixel-art/

How does the game fit the theme?
The game is focused around doing things in counts of 10, and both you and the ennemies level up.

How many people are on your team?
1

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Comments

Submitted (1 edit) (+2)

Very clever game design. I liked how you could level up in different ways. The sword was my favorite. I streamed, your game and it starts at 1:30:15. Had fun, great job!

Submitted(+2)

I really liked this entry.  Easily one of the best in the jam. I made it to turn 1909 room 31.  I love games where I can choose to level up in different ways - in this case, item gathering, killing, or environmental destruction.  I'd love to see updates on this game in the future so I'll be on the look out in case you do.

Potential Bug Note: if moving too fast, you can hit things from 2 spaces away and also the character will not be lined up with the grid (but will realign itself within a couple of actions).

Great submission! I really enjoyed it.

Submitted(+1)

Awesome idea! works really well too! I felt like rats could sometimes trap you a bit too easily but otherwise its loads of fun all around nicely done!

Submitted(+2)

Really nice and polished little game! I think it needs a little bit more content (like different enemies) to make it more interesting but it definitly has a great potential! Good luck!

Submitted(+2)

This was fun! The movement reminds me of the Pokemon Mystery Dungeon series :D

Submitted(+2)

Thank you for doing a tactical game - I'm a fan. You should include that tag to make it reach more people - you can see in the Itch analytics that some people find it simply by the tag.

The gameplay is nice - it's a nice detail that attacking can be done both by pressing the mouse button but also automatically if the direction of movement is occupied by an enemy.

It's very nice that you added statistics at the end of the run!

This game has potential. Good luck!