Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Shovel & SporeView game page

A pixel-art gathering, digging, and survival crafting adventure
Submitted by Ryan Fillingham — 21 minutes, 15 seconds before the deadline
Add to collection

Play game

Shovel & Spore's itch.io page

Results

CriteriaRankScore*Raw Score
Special Object Implementation#192.9153.222
Gameplay#202.7143.000
Polish#272.2112.444
Visuals#312.3122.556
Overall#322.4292.685
Audio#342.0102.222
Theme Implementation#362.4122.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme Implementation
The botany theme is central to Spore & Shovel, where players harvest and process alien-mutated flora to survive and progress. This botanical corruption defines the game's economy, as harvested specimens are refined in the Conservatory to craft all equipment upgrades. The ultimate objective is a botanical one: to reach and sever the taproot of the colossal Eternal Alloy Seedling using a tool forged from its own corrupted materials.

Special Object addition
The shovel is the player's sole tool, used to dig through synthesized strata and harvest alien flora. Upgrading this spade through eight distinct tiers constitutes the primary gameplay loop and progression. The ultimate objective is to wield the final tier, the Mithril Heartpiercer, to sever the taproot of the colossal Eternal Alloy Seedling.

How did you use generative AI?
Claude

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I really enjoyed the gameplay in this!
Right up my alley!
Some parts wasn't super polished, and I also experienced a small bug with the walking/control, but the gameplay loop really makes my brain *ding*!

Developer

Thank you! It was massively inspired by motherload, the classic flash game. If you've never played it, take a look, you'll love it!

Submitted

cool

Developer

Thanks