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I finally released the first alpha of my powder game inspired 3D material sandbox

A topic by NateHarms.FPV created 60 days ago Views: 92 Replies: 1
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Hey everyone,

I’ve been working on a project called Base Matter for quite a while now, and I finally reached the point where I felt comfortable putting a public build out.

It’s basically my take on a fully 3D falling-sand/material sandbox. I’ve always liked games where you can just experiment and see how different materials and systems interact, so I wanted to push that idea into a volumetric world with things like liquids, gases, heat, pressure, combustion, machinery, logic, and more.

There aren’t any missions or progression systems. The idea is just to build something, run the simulation, see what happens, and then tweak it or completely break it.

The current alpha is still early, but it already has quite a bit in it, including pumps, valves, sensors, pistons, cutaway views, pressure/heat visualization, saves, rewind, and some early reactor mechanics.

I’m mainly looking for people who enjoy sandbox/simulation games and are willing to poke around, build weird things, and tell me what feels good or confusing.

It’s free to play here:

https://nateharmsfpv.itch.io/base-matter

If anyone ends up making something interesting with it, I’d really like to see it.


powder sandbox 3d