Hey everyone! 👋
I’m the solo developer behind ClickFarm: Feudal Survival, an incremental feudal clicker game. Building this alone has been a super rewarding journey, but I’ve hit the point where I desperately need fresh eyes and honest community feedback to steer the next updates in the right direction.
Game Link:
Right now, the game focuses on the fundamental survival and clicking loop, so upgrades aren't implemented just yet. That’s where you come in!
What I’d love your feedback on:
- Core Loop & Pacing: Does the clicking/resource progression feel satisfying, or does it start to feel repetitive too early?
- Balance: How does the scaling feel as you build up your feudal settlement?
- Next Steps & Upgrade Ideas: Since I'm actively working on adding an upgrade system, what specific upgrades, QoL features, or feudal events would you love to see added first?
Whether it's a quick thought, a minor bug report, or constructive criticism on what to build next, it would mean the world to me.
Thanks for giving it a shot and helping me shape the game! 🌾⚔️

