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Theme interpretation and application
The slime begin a journey to find his family, but there are a lot of enemies in every place.
Limitation incorporation
I pick a banner img of Pseudoregalia. You can find it in the first zone, once you unlock the doble jump you can find some rocks higher, behind it the banner will be.
Team/Developer
D Green Games
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Comments
Mouse sensitivity feels too high, I felt actively nauseous when i first moved my mouse. The fluorescent green grass and pixellation filter don't help with this I think.
Gameplay wise this was pretty decent, its a competent little 3d metroidvania controller. I like the particles on the attack - feels like it could use some screen shake to sell the juice a little more, but it being at the point where that's the first thing I think of is a really good sign.
Level design was less good. A lot of it feels really haphazard and confusing, and there's lots of weird side platforms that don't lead anywhere. The world also doesn't really have any meaningful side paths or optional content that help give it a metroidvania feeling.
Sound design was pretty solid (except for the boulders sounding like bowling pins? that felt awkward) but I would've liked some music I think.
Phew! Game hard. I kept landing on platforms and then sliding off, and then even when I did make it, one of those mosquitoes would knock me off anyways (It should be illegal to have a buzzing noise like that in a game). I also was confused on the correct path to the boss I just kind of explored the top of the map but I did find my family. I did have fun once I got over my skill issue, and I love the sfx on jumping!
This was a lot of fun. I enjoy challenging platformers and finding the secret easter egg felt very rewarding! Great job!
Hey! Thank you very much for playing! :D :D