I was just hanging out playing this. Super chill vibe. Good sound design. Can't believe they gave me a D :(
Play game
Fading Light's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #13 | 3.500 | 3.500 |
| Overall | #25 | 3.312 | 3.312 |
| Enjoyment | #26 | 3.000 | 3.000 |
| Concept | #26 | 3.500 | 3.500 |
| Presentation | #34 | 3.250 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
@lowtm, @Cheong Jian Choon, @Mcclems0n3
Software used
Unity, Blender.
Use of the limitation
The limitation was your score serves a purpose. So we decided to incorporate the score into both scoring system and a timing system that counts down. The ideal is player collect the fireflies which replenish the light(increase time),which increase the score that depletes overtime. And when player gets to the exit, rank is given based on how much light(score) they have left.
Cookies eaten
Unity, we ate Unity... and Blender yes.





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