Who we're looking for:
- A sound designed who can create sound effects and sound track for bosses, title screens, and important story moments.
- No professional experience needed but we'd like to hear a few samples before adding you to the team. We're hoping to incorperate motif and music to tell an emotion-drive story so music will be important rather than an after thought.
- Someone who really enjoy
- Preferably around college student age. The rest of the team are all college students
- Someone who will be able to make 9:30-10:30 P.M. PST weekly meeting on Wednesday
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About the game project:
- Project Type: This is entirely a hobby project. No position is getting paid. We are probably releasing the game for free. If we get tip donations at all, we'll split 25%.
- Team: The team currently has a programmer, an artist, and a writer. You will be our 4th and final member in charge of audio. We may potientally look for another artist as a 5th member but probably no more than that.
- Game Type: A card-based dialogue-centric battler featuring strange monsters on a train. We took inspiration from undertale where each fight can be resolved passively or violently.
- Duration: 3 month initally but it's 2.5 month now. The project is expected to release on 11/28 as of now.
- Project Stage: We are currently on stage 3 where we are trying to get a minimum viable product. We're creating the first enemy, room and getting a rough version of combat going. We've already figured out the general premise of the story and art direction but there's still room to consider enemy design and possible game mechanics. The music direction isn't decided. We just know we want some kind of recurring motif.
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If you are interested or have futher questions regarding the project, you can reach out to me via discord. My username is caramel4764.