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A jam submission

unENDless AdventureView game page

An Action RPG in a free-roaming open world!
Submitted by PixelSlop (@PixelSlop) — 2 days, 6 hours before the deadline
Rated by 3 people so far
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unENDless Adventure's itch.io page

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Ai Usage

AI Assisted

Genre

Action

Shooter | Platformer | Slasher | Beat em Up | Base Defense | Survival | Racing

RPG

JRPG | CRPG | MMO| RPG

Sandbox

Open World

Rating

Family Friendly

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Comments

Submitted

Can't fight nor cut bushes even with a sword found. Tried to attack the slime, took damage, and died. Game Over. 

I hope next time there will be something more than just walking around. 

Developer

Hi and thanks for playing! I’m sorry you had such a bad experience. Besides finding the sword, did you actually have it equipped from the items window on the right? Either by clicking on it with the mouse or using the right stick of your controller. All the controls should be on the game’s page description. Let me know, else it is a bug and I need to look into it.

Submitted (1 edit)

Equipped? No, I just picked that. The game has recognized my gamepad so I was able to move and interact using it, but no any button was opening any menus. Right stick? Well, that was super-non-intuitive. 

I definitely advice You to change the input binding on both keyboard and gamepad to match the standard inputs of JRPGs made on JRPG-maker. You know, [Y] to Pause, [A] to interact and confirm, [X] for special action, [B] to cancel. And [F key] to interact please, not [E key]! 

I played this game on stream: https://www.twitch.tv/videos/2873552263?t=00h02m54s

Overall, I made it to the point of retrieving the sword, but died at the first orb. I couldn't figure out how to increase my strength and defense. I could kill slimes and some other monsters, but they didn't seem to give experience or anything to level up (or maybe I didn't kill enough).

The first puzzle to retrieve the sword was ok, but I recommend adding some hints that there are two buttons to be pressed. After I pressed the first button, I was like "hmm nothing happened", and on the second button, it would have been good to have a sound or notification say something like "you hear rumbling nearby..."

Also, perhaps the door to the first orb would open only after the sword is retrieved, so it's clearer. I did wander in there before getting the sword, but luckily (by design probably) I couldn't smash the orb.

I did like the little chats with the NPCs in the town, though I couldn't access the shop or the mage so I wasn't sure what the gold coins were for...

Developer

Thanks a lot for playing and for your detailed feedback! Stats are increased by farming and planting beans in your home once you’ve retrieved the hoe, the old man in town tells you where it is. You can talk to the shopkeeper and mage across the table.