The variety between the boss's attacks during day and night is a really cool idea! I also enjoyed that the player does significantly more damage during the night phase to offset the harder moves from the boss, as well as the decreased visibility of the arena. It was a very challenging fight though, and I wasn't able to beat it after quite a few tries. I also think some music and sound effects would be a nice touch.
Play game
Nightfall's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #59 | 1.512 | 4.000 |
| Concept | #60 | 1.512 | 4.000 |
| Overall | #64 | 1.134 | 3.000 |
| Presentation | #67 | 0.756 | 2.000 |
| Use of the Limitation | #68 | 0.756 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Titoineo
Software used
Unity
Use of the limitation
The score is used to progress towards nightfall when it is the night the boss has different attacks and behavior and the player deals more dmg
Cookies eaten
I ate some chocolate I ate like 12 squares of chocolate during thoses 3 days : )


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