hey everyone!
I'm working on my own arcade drift game in godot, inspired by drift paradise.
i've been spending most of my time on the car physics, trying to make drifting smooth and fun rather than realistic. i've also been working on the third-person camera, controller support, tire smoke, skid marks, and suspension.
the game is still in early development, and i'm currently improving the handling and looking for some good drift maps.
i made a short video showing my progress so far:
https://www.youtube.com/watch?v=u8emPHc7NbM
i'd love to hear your feedback and suggestions!
thanks for checking it out!