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TOMATO GOD!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #41 | 2.688 | 3.400 |
| Special Object Implementation | #47 | 3.162 | 4.000 |
| Overall | #60 | 2.477 | 3.133 |
| Visuals | #61 | 2.530 | 3.200 |
| Gameplay | #62 | 2.214 | 2.800 |
| Audio | #65 | 2.214 | 2.800 |
| Fun Factor | #73 | 2.055 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The theme is Immortality: you play as an immortal tomato that cannot die. Hazards like knives, heat, and heavy kitchen objects can slice, squash, or launch you, but never kill you. Instead, the player learns to use these dangers as movement tools. The special object, Tomato, is also the main character and the entire game is built around it.
What tools and 3rd party assets did you use?
The game was made in Unity. I used the free KayKit Restaurant Bits pack for most of the kitchen environment and props, along with free sound effects, UI assets, and music from the asset packs included in the project. All third-party assets used are free and credited where required.
How did you use generative AI? (If you did)
It was used only to ensure a higher‑quality translation into English, as I don’t know it.
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Comments
there was many times a green element killed me or sent me in the completely wrong direction? also the winning music plays over the main game music which is not optimal
Green elements don’t always send you in the right direction. Sometimes it’s a trap, and sometimes you need to jump to a specific part and move in the right direction.
Очень крутой визуал!!!
I liked the concept! The green indicator to show when you can move forward is really helpful. I got stuck in some corners a few times and couldn't get out, but I had fun playing it!
Прикольно, но мне понятна как раскрывается.
Визуально красиво. Но я чё-то летал подпрыгива не понятно от чего-то.
Подпрыгиваешь ты от ножей\сковородок\кастрюль\тарелок и прочего, суть игры в том что ты - бессмертный помидор, ты не можешь умереть от опасностей, поэтому ты должен использовать эти самые опасности как помощников в прохождении. А основная суть геймплея - пройти игру как можно быстрее, то есть игра для спидранов
Там на странице есть вся инфа и видео геймплейное есть с фулл прохождением