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A jam submission

Ripe for PunishmentView game page

A short arcade game where you dodge, catch, and eat tomatoes as an immortal prisoner facing an angry crowd.
Submitted by Half Mana Games — 2 hours, 58 minutes before the deadline
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Ripe for Punishment's itch.io page

Results

CriteriaRankScore*Raw Score
Special Object Implementation#114.0004.000
Audio#233.1003.100
Overall#452.8172.817
Visuals#473.0003.000
Gameplay#512.4002.400
Fun Factor#652.3002.300
Theme Implementation#772.1002.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
You play as an immortal prisoner trapped in the stocks. Being immortal doesn’t spare you from punishment so the villagers throw tomatoes at you, and you must dodge or catch and eat them.

What tools and 3rd party assets did you use?
Unity, Aseprite

How did you use generative AI? (If you did)
None, only the inline suggestion in VS code

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Comments

Submitted

I didnt really understand how to catch the tomatoes 

Developer

Yeah, the timing takes a bit of trial and error 😅 Catching them is optional though, so you can focus on dodging and try catching a few along the way to get a feel for the timing!