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Gilded Strands [Host Submission: Disregard Placement]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Cohesion | #3 | 4.007 | 4.250 |
| Overall | #5 | 3.732 | 3.958 |
| Uniqueness/Originality | #6 | 3.771 | 4.000 |
| Vibe/Atmosphere | #6 | 3.771 | 4.000 |
| Storytelling/History | #6 | 3.653 | 3.875 |
| Incorporation of Theme | #7 | 3.889 | 4.125 |
| Execution | #11 | 3.300 | 3.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
This project is an introduction to my world. It is spoken from the perspective of a third party celestial observer, explaining things to someone who lives on Earth.
Initially intended as a video with voiceover, music, and imagery, I ran out of time. So, it's text and images, with music as well:
https://kaleoverlord.itch.io/gilded-strands
Demonstrate that this is your own work
See all images labeled WIP followed by a number (i.e. WIP 1) which go in reverse chronological order.
Discord Tag
alexkale
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Comments
The detail that stuck with me most is that fear of storms is seen as cowardice. That one belief says everything about the Storm Lords. They don't just tolerate the environment, they've built their entire moral code around it, and the moment with the traveler laughing as the storm engulfs them captures that perfectly.
The gorn garments are a quietly brilliant survival detail too, the same piece of clothing keeping you cool in the day and warm at night. I also love that the steppe dinosaurs are feathered and bird-like rather than scaly, which makes the world feel like it's evolved on its own terms instead of borrowing from familiar fantasy. The image of Iveh being stopped at the Amanuan border by a lone figure with a staff is a strong visual, and it raises a lot of questions about what the Amanuans are capable of.
The tracks accompanied the text very well and definitely brought your lore to life! Amazing work and detail were put into your submission.
I forgot to post the actual comment earlier in the week, I got very sick and just now recovering 😅
Very cool art, narrative concept and music! I love the world music like vibe it has in the insturmentation, I would definetly play a game with this worldbuiding or watch this as an animation. I think the music captures perfectly the narrative concept and has a great clean mix and sound, love the atmosphere and vibe, awesome work!
From the very beginning, I felt immersed in your world through the narration, guided by this celestial being. The narration keeps you actively engaged with the work by asking clever questions that connect your world with ours, giving the imaginary world a sense of reality.
The first drawing of the Amanuans is my favorite part of your entry. This drawing is not only beautiful, but it also works on several levels. On the one hand, it perfectly accompanies the narration, since it feels as if you were peeking into this world from a cave opening or keyhole. You see an Amanuan from behind, in the foreground, observing this same world—but from within it. The landscape you described can be appreciated in depth. In the background, the tree is surrounded by the water system you explained and symbolically elevated, referencing the almost devotional importance the Amanuans place on it. It feels as if, through a single drawing, you managed to communicate the depth of the Amanuan world.
As for the tracks, what you achieved is amazing. I found the choice of vocal tracks brilliant, and the atmosphere you created is deep, mysterious, and magical. It is as if you had given your own creation “the breath of life.” Something like being the “shaper” of your own world. You have a talent for creating these vocal tracks, and it really stands out.
Adamantine: its description is really interesting. The fact that it is so singular and powerful, while at the same time being difficult to access, immediately creates a balance with the magnitude of its power. And the weapon/spear design is so cool.
The writing system: it looks beautiful, and its fluid design makes it feel realistic.
I think this project shows your ability to create an entire world on your own, bringing together different artistic skills and a strong imagination to make that possible.
I always love when science and fantasy are combined (science fiction!?!) and your entry had a lot of details which contributed to that sense of a feasible world, with the technical description of the planet creation from an accretion disk, and then a narrowing down until getting to the glow in the eyes of the Ammanuans. It was clear to me when experiencing your submission that, as you said in Discord, you were aiming for a much fuller picture of your world, but that was not in any way detrimental to the immersive experience. In fact, after exploring all the entries in this jam, I reached the conclusion that a world is never fully built, and there's always room for more depth, more branches to be followed, more complexity..., and this is comforting and terrifying at the same time. Finding the balance is not easy, but seeing how everyone tried and also submitted assets in a varied stage of development was beautiful in itself, as it gave a sense of the process as much as the result.
Regarding your entry, I was specially happy with the addition of gods (creator entities of supernatural power), which if I am not mistaken, surprisingly were not present in the rest of the entries, and made a great constrast with that scientific approach you were also following. The contraposition of the mentions of the Earth (our world / the other world) and the narrator voice was also a very interesting approach.
As for the peoples themselves, it was impossible not to feel Rohan vibes all around the steppes and the horse-riders, but with a nice conceptual twist making them also part storm riding dwarfs and in part semi-godly. The Ammanuans description as desert dwellers, but not nomadic as the typical trope, but with a society surrounding a tree, was also very intriguing and with plenty of potential. As they apparently evolved from lizards, this makes me wonder if they are also cold-blooded and how would that affect them if they were to be forced to move away from the desert, for instance in a conflict with the Storm Lords, which seems to be suggested at the end.
And the music, oh the music. Always a treat to hear your recorded strings and voice. A special highlight for me was Ogolai, which from the 1 minute mark gave me goosebumps and made me feel the same I felt when I first heard Fionnghuala. Just because of the music, to me your entry would already be one of my favorites.
Your work was awesome and inspiring, as always, and I thank you again for making this all possible and keeping this community alive.
Too bad you couldn't get the combined video done in time, but the display on the project page works fine as is now thought too (though maybe having the soundcloud links as embeds on the page instead of needing to open them in a new tab would be easier on the reader)
The artwork is nice and helps a lot to get a feel of the world and like I already said in the jam discord, making up an actual language for the Ammanuan people is really cool!
On the music side you nailed the sort of folk music atmosphere as you usually do, works well for the setting and people of the world described in the text. If anyone is ever making a Valheim-esque game, they should probably get you to make the music for that, since your stuff would work great for that sort of stuff with the mood it has (at least for me 😁)
Good work!