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Can You Ketchup?'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #64 | 2.475 | 3.500 |
| Special Object Implementation | #65 | 2.828 | 4.000 |
| Theme Implementation | #73 | 2.121 | 3.000 |
| Audio | #85 | 1.768 | 2.500 |
| Overall | #87 | 1.945 | 2.750 |
| Fun Factor | #102 | 1.414 | 2.000 |
| Gameplay | #114 | 1.061 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
It is following the idea of the immortal snail but as a tomato and the player is working in a tomato factory, producing ketchup which fuels the pursuing tomato
What tools and 3rd party assets did you use?
Godot 4.7 and Krita
How did you use generative AI? (If you did)
none
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Comments
Minigames are cool but important to know that wasd moves and e is to interact, plus you have to make the sauce "in order" maybe add to the description of the game!
The graphics and artwork are excellent. As for the downsides, I didn’t really understand what to do in the game — there are no hints about controls or gameplay. I cut the tomatoes, but I didn’t understand what to do next, but maybe it’s just me.
We were planning for a tutorial but a whole lot of bugs resulted in not having time to add it :,)
Same sentiment from me. I can see the effort that's gone into the minigames, and their potential. Although as of right now there's not much at stake nor a clear goal if any. Well done for what you've done so far nevertheless. :)