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A jam submission

SociophobiaView game page

Don't give up, Timmy!
Submitted by knecks, ProCrinator, Ether Paradex, NeHitori, Micfood — 5 hours, 40 minutes before the deadline
Rated by 11 people so far
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Sociophobia's itch.io page

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Godot Version
4.7

Theme Interpretation
You play as a socially anxious person who has to survive conversations. Unfortunately, He ends up failing pretty early on.

Source
No

GWJ Participation Level
1

Team Size
5

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted(+2)

I liked the idea, I wish the battle had like little speechs on each part so it feels more like a talk than a battle, and the game is too short TT, but you artstyle is veryyyy cooll

Submitted(+2)

i really like the artwork and your idea about the anxious person was unique!

Submitted(+2)

Cute game! Think some dialog would've been fun with the attacks to bring it back into the social anxiety theme - really enjoyed it and the concept is very fun

Submitted(+2)

Very cute game. I loved the art, the humour and the music. 

Some stuff I would suggest: 

  • The color codes on the cards are useful but without any labels on the menu I got lost quickly. I mean you figure it out from context eventually but I had to waste some cards to learn that which wasn't ideal imo.
Submitted(+2)

A lot of information all at once, but once you figure it out, its a fun little game

Submitted (1 edit) (+2)

Very original but my god that music is amazing and the art is outstanding. Give yourself a pat on the back guys! (will come back to play more couldn't get past the second guy)

Developer(+1)

Thank you for playing! The second fight is actually rigged so you can't win (hence the "imminent doom").

Submitted(+2)

Ohhhh hahahaha okay I'll still come back anyways :)