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How does your game meet GBJam's theme
Our game revolves around a dungeon where we follow our hero to collect the 'old gold' in order to earn and pay for his freedom.
2D platformer with challenging puzzles to prison break or dungeon escape by collecting 'old gold' coins for freedom
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Comments
great animations, like really good, i love it. i also think the title screen is awesome, wouldve been great with some chill music some more interesting twists on the platforming. great game
Neat premise, I liked the character's animation.
It was frustrating falling down and permanently missing gold from above, and I was unsure what the tooth was for.
Nice title screen, building the letters out of the same brickwork as the levels and hanging the prisoner off one of them is a proper idea rather than just a logo. the dungeon rooms read clearly too. nice job
It is a soild game to play but some enemies are not moving. I don't know if that is intended. becuase some places are now blocked for me to reach
Overall, solid game, the character animation is insanely good, platforming physics felt fluid and precise, only problem would be I did seem to get stuck on some low ledges, but aside from that fantastic job.
Thanks for the kind words, we didn’t end up having as much time to work on this game as we would have liked especially on the play testing and programming side, but I’m pretty happy with how it turned out overall
Very interesting game. I really liked the way the character moves, I feel like a great deal of time was spent on making this character feel awesome. Nice work.
Thank you. The same can be said for your character, loving the bread and the helmet. Brilliant stuff