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How is your game related to the Theme and Special Object?
The theme was “Immortal” and the special object was a tomato. In the game, the tomato is immortal, so no matter how much you click and damage it, you can never kill it. Instead, you keep attacking it and making it splash.
What tools and 3rd party assets did you use?
The game was made in Unity using C#. I used Aseprite to create the pixel art and Unity's built-in tools for development. Sound effects were sourced from Freesound.org.
How did you use generative AI? (If you did)
no
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Comments
I like how many different faces the tomato has
Art looks good