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How does your game meet GBJam's theme
1. Collect honey drops
2. Rescue family members
3. It has the vibe of the classic game Dizzy — one of the golden oldies.
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Comments
Art was quite cute! This would probably be a ton of fun if it was expanded on farther. Has good bones, just was very short.
Thank you so much for your comment!
Yeah, we had a lot planned, but unfortunately we didn’t have enough time to implement it all...
Hey, this was a pretty cool demo! Very nice style. It'd be neat to see this fleshed out into a full adventure game.
Thank you so much for your comment and support!
cool game, but it's really short, i was done in like... 3 minutes. But i could feel the potential on it
Thank you so much for your kind comment and support!
Really fun game
Thank you for your comment!
I liked the platformer controls and the general item system but there wasnt enough gameplay.
Thank you so much for the feedback!
I'm really glad there were some things you enjoyed.
You're right, we didn't manage to get as much done as we had hoped, but we tried to showcase the main mechanics of the game and create a small level to demonstrate them.
Is this build old? I can just grab 3 / 4 items, feed the bird and on the left side there is just a "this area is coming soon" information.
Thank you so much for the feedback!
Yes, you're right, the game ended up being very short.
We tried to show as much of the gameplay and overall vibe as possible, but unfortunately we didn't have enough time to make it a complete experience.
Oh okay! From the description I thought that I can actually rescue someone. :)
No worries then, the things that have been provided worked well. Keep going!
We also did not finish content-wise, too much ideas, too less time. :D