this was really fun, very good game feel on the mining. The graphics are very polished. The movement is a bit shaky sometimes, which makes the camera shake as well. But other then that I enjoyed digging up those hidden collectables! (ps. fun way of finding fellow dutch indies!)
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How does your game meet GBJam's theme
Perhaps those ancient golden relics were best left burried?
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I had a lot of fun exploring, but for some reason in the browser version it wouldn't actually capture my inputs, so I'd press buttons and it would also wiggle my entire browser tab. I finally reach the digging stuff up point and the keyboard commands ended up just.... Backing out of the entire screen u.u
That said! I did have a lot of fun! The music was great, and all the interactions felt tight and crisp.
I really struggled to find enough gems to unlock the next tool. Im not sure if im stupid or missing something? The tile based targetting/movement system is neat, however I managed to clip through walls a few times. I like the visuals and chill gameplay and music. I think maybe there should be extra gems so you can miss a few and still be fine.
I absolutely flattened that landscape! Destroyer of ecosystems, leveller of walls. Satisfying harvesting crunch to those SFX. The ending was great.
I loved the style and idea. well done. I found it very hard to find enough diamonds to unlock the next tool. I got the pickaxes and then I searched the entire map multiple times…and finally gave up, being 1 diamond short for the next tool. either mark the diamonds on the map, or add a compass or add more diamonds….
anyways, well done!
Cute little game, enjoyed playing.
But contains more than four colors due to some antialiasing or so.






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