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How does your game meet GBJam's theme
This fits the secondary theme of Old Gold for two reasons. One, you play as a Goldfish and to escape, you need to find a treasure chest which usually contains gold. Two, your goldfish has a bad memory so old memories of the level are left behind after 5 seconds.
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Comments
This was an insanely fun idea! While I couldn't see theme the concept alone and the fact it was really fun saved this!
Really love the way things changed and playing around with it!
Such an interesting idea, i had a blast with the layout changes. Great sound design and loved the art direction as well!
Love the concept, I like the puzzle slowly building up to more complex ones! Visually it was a bit hard sometimes during next memory encounter with those spiky dudes. fish is mega cute.
In order to know when the enemies are coming I decided to use silhouettes of them before they appear in the next level variant.
Very unique and fun game!! The theme of the game is spot on and each room bought a new gameplay twist that kept it engaging, not to mention quite challenging!
I was a bit stuck initially stuck as it said to press A to pickup objects and then the 5 seconds were over before I had time to try other buttons so I ended up mashing my keyboard to find the right button but then saw it says K in the description lol
Amazing entry! :)
Sorry, the description says use Z to interact with objects (It says A in gameplay as that's supposed to be the action on a Gameboy).
But thanks so much for the feedback!
Ah whoops typed the wrong letter! That clears things up