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How does your game meet GBJam's theme
Designed as a retro 1990s Game Boy puzzle game.
160×144 Resolution: Uses the exact 160×144 pixel grid with sharp scaling and no stretching.
4 Colors: Uses a monochrome Game Boy palette (Dark, Mid, Light, background).
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Comments
Fun little puzzle game. simple in design. Match the colors of the old gameboy.
Really effective minimalism here! The design looks and feels just right, and the puzzle is simple but often fun. Genuinely the first submission that not only could have been on the Gameboy, but I'm even shocked it wasn't. I'm unsure how I'm supposed to get par on some of the puzzles, but it was (usually) fun to try haha. Great submission!
FYI I really appreciated the ability to adjust the display settings, but technically those have two more colors in them than the rest of the game. 🤫
This is a cool puzzle game but I don’t think it is “Old Gold”. Could you explain how it fits the secondary theme?
Merging blocks feels great, and the animations and sound really sell it. Addicting!
Great puzzle game. Idk if you get what the secondary theme was, but its a almost GB inspired game. Interesting mechanics tho. Liked it
The game is very satisfiyng, animations and sounds work very well together. I'm not sure if it is intended, but a lot of things on the screen flashes, making it hard to look at sometimes.
Nice puzzle game. feels snappy and satisfying to solve. well done.
Interesting puzzle game. Felt satisfying to merge blocks. Great work!
This is addicting, polished and feels great to play. Love it!