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The tower's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Secondary Theme Interpretation | #383 | 2.593 | 3.667 |
| Gameplay | #445 | 2.239 | 3.167 |
| Gameboy Soul | #489 | 2.357 | 3.333 |
| Soundtrack/SFX | #508 | 1.650 | 2.333 |
| Overall | #520 | 2.141 | 3.028 |
| Quirkiness | #523 | 2.121 | 3.000 |
| Graphics | #560 | 1.886 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
In the story of the game, the main character goes into the tower to find an old treasure of an old civilization that existed where the tower is, also while you play you can see gold coins scattered thru the levels and will have to think your actions to get them. The amount of coins you get will determine your score at the end of the game.
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Comments
It was an enjoyable little puzzle game, that you balanced well so its not too hard!
I also liked the ideas in it, this room full of coins was an awesome level!
Really good puzzle game, I really enjoyed playing it. The only thing I can say is that the music is way too loopy, although the instruments selection is great. It laks a footstep sound when you move too. Other thing is that sometimes the character sprite is between two squares and I don't know if I can walk forward. You did a really good job overall.
Short, simple and fun game! I loved the overall puzzle concept, and the puzzle with bowler and enemy level was great.
The only minor thing was the movement—it felt like it was using a half-grid system, which made it a bit tricky to control. Still a good project, nice job!
The simplicity of this one is definitely its charm, great job! It has a solid gameplay loop, and at least one level that did actually make me think about my approach a bit. I think the music could use a little more variance, but this is definitely a fun concept. I'd love to see more levels with challenging puzzles!