Having a conversation through skipping stones is such a lovely idea, and the skipping itself feels good
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Golden Hour's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Secondary Theme Interpretation | #51 | 3.753 | 4.333 |
| Quirkiness | #181 | 3.464 | 4.000 |
| Gameplay | #267 | 2.983 | 3.444 |
| Gameboy Soul | #300 | 3.272 | 3.778 |
| Overall | #312 | 2.983 | 3.444 |
| Soundtrack/SFX | #391 | 2.406 | 2.778 |
| Graphics | #541 | 2.021 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
The protagonist finds some (literal) old gold as they relive their golden childhood memories.





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