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A jam submission

Stubborn TomatoView game page

This Tomato does NOT want to be cut.
Submitted by Ivo van der Veen — 2 minutes before the deadline
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Stubborn Tomato's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#722.0413.333
Special Object Implementation#832.4494.000
Fun Factor#851.8373.000
Audio#881.6332.667
Overall#961.8032.944
Visuals#1051.6332.667
Theme Implementation#1151.2252.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
The player is a literal Tomato.
It is Immortal compared to most Tomatoes, if it's not immortal it's because you failed him.

What tools and 3rd party assets did you use?
Unity
Mainly: https://assetstore.unity.com/packages/p/pandazole-kitchen-food-low-poly-pack-204525

How did you use generative AI? (If you did)
Only for some code questions, no actual content

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Comments

Submitted(+1)

Controlling the tomato is actually solid. I know the objective is to try and survive, but I found just as much fun rolling about and pushing stuff off the table! Great game!

Developer

aww thanks! I was also happily surprised by it :)

Submitted(+1)

Could have added a counter for keeping track of how long you stay alive. For now it just feels like a sisyphean task. The immortality theming could use some work too

Developer(+1)

Yeah fully agreed, a timer or score system was part of the plan but I sadly didn't get around to it. 

I also had more plans for immortality but time cut me short. :)