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How does your game meet GBJam's theme
I consider everyday memories to be the 'old gold' in this game. Remembering that small moments are important too.
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Comments
Made it to the end screen! Really like the art style and the montage-style story. The player character and the cat are very cute. I like the "show, don't tell" you have going on for the narrative. More than 4 colors on screen sometimes but you have a great pallet for this, the muted colors feel nostalgic and the pink is a fun pop. Overall I would love to see this expanded into a more developed "walking-simulator" maybe even some puzzles to trigger memories here and there to add to the gameplay?
I really enjoy game jam entries that interpret the theme in a non-literal way. The interpretation of "OLD GOLD" as memories aligns closely with my own game.
I felt the game was missing a musical score; even some simple music would have added a touch of magic. Also, I didn't quite grasp the point or storyline of the final cutscene (the memory sequence).