I really like the concept of this game; to make it a bit more random the could be an "at least 1 in every action" rule :D Because if I put all 6 points in Attack I do have total control - he will attack 100%.
And it would be cool if you wouldn't have to pause the game every time to make adjustments.
But it is definitely one of the more original interpretations of the theme! :)
Play game
Dungeon: Out of Ctrl's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #366 | 3.907 | 3.907 |
| Overall | #700 | 3.500 | 3.500 |
| Presentation | #759 | 3.704 | 3.704 |
| Fun | #1061 | 3.204 | 3.204 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can't controll the character, he's "out of control".
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio






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