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Godot Version
4.6
Theme Interpretation
Orpheus goes to the underworld even if he knew that no one gets back from it alive
Wildcards Used
Left Wildcard
Go Spinny - Use the mouse wheel in your game
Right Wildcard
Tag Along - The player character has a companion
Source
no
Discord Username(s)
LuLumba
GWJ Participation Level
2
Team Size
3
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Loved loads about this entry!
The idle animations, jump animation and the character art were great! Got a proper laugh when Eurydice (spoilers) got taken out so nonchalantly by the snake.
The lyre concept and catching notes is really different and interesting! And we love anything with deep mythology.
Really different game in the best way, and good use of the scroll wheel!
Tim
Thanks lemon!
Really cool little action platformer! I liked the idea of scrolling through the lyre colors to match the notes, but in practice they came quickly enough that switching to a random color often felt more frustrating than reactive.
I also wanted a little more feedback when dealing or blocking damage. I wasn’t always sure how effective my actions were.
The presentation is probably my favorite part. The character animations are great, and the wind, lighting, and environmental effects are especially impressive for a jam game.
One small itch page note: the embedded game window was pretty small, so I ended up playing full screen. I’d definitely make the embed larger next time.
Really liked the setting and overall style. With another pass at the combat, I think there’s a strong foundation here for something bigger.
thanks Ryan for your deep reply we really appreciate this sort of reviews unfortunately we missed half of the jam but we think that we did our best and tysm for showing the odds of our game
What an awesome idea! Classic story about being doomed. I did find the scroll to match the color pretty difficult, but I really enjoyed the art!
Bro that myth is one of my favorites! really clever idea and adaptation! but please next time in the menu button make it a pause button cause i quit by mistake:( I also really like the pixelart and the animation
tysm for review we were in a rush so it’s our fault for doing menu lame 🥲
I think the default window size could be a little bigger and the opening cut scene takes a little too long. It is a cool concept though. I think the Lyra companion is a great idea and I really like the theme.