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Man Want Die, Man Cant Die.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #23 | 3.100 | 3.100 |
| Theme Implementation | #25 | 3.000 | 3.000 |
| Overall | #56 | 2.567 | 2.567 |
| Fun Factor | #57 | 2.400 | 2.400 |
| Visuals | #63 | 2.500 | 2.500 |
| Special Object Implementation | #69 | 2.700 | 2.700 |
| Gameplay | #92 | 1.700 | 1.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The player is trying to raise their karma by killing an immortal tomato demon
What tools and 3rd party assets did you use?
blender, unity
How did you use generative AI? (If you did)
Used generative AI for UI guidance and tips on system and architecture implementation
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Comments
I didn't understand it, but I really like the church!
One of the best jam games, but I just didn’t understand how to buy anything — I’ve accumulated a hundred karma, but then what? I press E, but it doesn’t work.
Cool game! I had no idea where there was a shop / what to interact with though. The audio was pretty freaky lol.
Great work for a 2 day jam!